This guide will teach you all about Jewels in MapleStory M.
Jewels are items that enhance a character's stats.
Jewel Guide[]
- Acquired jewels can be seen in the bag, in the [Other] tab.
- Jewels are items that give additional stats to a character.
- They can be received as a reward for completing Daily Dungeons.
- Jewels are placed in special Jewel slots on one of your Jewel Pages.
- Each character starts off with 2 Jewel Pages and can have up to 5 by purchasing additional pages from the Cash Shop.
- There are 5 Jewel slots in each page that unlock as you level:
- 1st Jewel Slot - Unlocks at Lv. 10 (?)
- 2nd Jewel Slot - Unlocks at Lv. 30
- 3rd Jewel Slot - Unlocks at Lv. 60
- 4th Jewel Slot - Unlocks at Lv. 90
- 5th Jewel Slot - Unlocks at Lv. 110
Jewel Types/Ranks[]
- There are 5 Jewel colours: Red, Blue, Green, Yellow, and Purple.
- Each jewel gives specific stats that are only available to their corresponding color.
- Jewel ranks are divided into five categories: C, B, A, S, and SS.
- The higher the jewel rank, the higher the stats provided.
- You can use 5 jewels of the same rank and color to make a JEWEL SET.
RED
|
PHY ATK
|
MAG ATK
|
CRIT DMG RES %
|
JMP %
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
10 |
18 |
30 |
43 |
60
|
10 |
18 |
30 |
43 |
60
|
0.2 |
0.3 |
0.4 |
0.6 |
0.8
|
0.7 |
0.9 |
1.2 |
1.5 |
2
|
Set Bonus
|
A
|
PHY ATK +100, MAG ATK + 100, JMP +2%
|
S
|
PHY ATK +200, MAG ATK +200, JMP +5%, Crit DMG RES +2%
|
SS
|
PHY ATK +300, MAG ATK +300, JMP +10%, CRIT DMG RES +4%
|
BLUE
|
SPD %
|
PHY DMG %
|
ACC %
|
MAG DEF
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
0.7 |
0.9 |
1.2 |
1.5 |
2
|
0.1 |
0.2 |
0.3 |
0.5 |
0.7
|
0.4 |
0.6 |
0.9 |
1.2 |
1.6
|
23 |
43 |
73 |
103 |
143
|
Set Bonus
|
A
|
MAG DEF +100, PHY DMG +1%
|
S
|
MAG DEF +250, PHY DMG +3%, SPD +2%
|
SS
|
MAG DEF +500, PHY DMG +5%, SPD +4%, ACC +3%
|
GREEN
|
CRIT DMG %
|
MAG DMG %
|
EVD %
|
PHY DEF
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
0.2 |
0.3 |
0.4 |
0.5 |
0.8
|
0.1 |
0.2 |
0.3 |
0.5 |
0.7
|
0.4 |
0.6 |
0.9 |
1.2 |
1.6
|
23 |
43 |
73 |
103 |
143
|
Set Bonus
|
A
|
PHY DEF + 100, MAG DMG +1%
|
S
|
PHY DEF +250, MAG DMG +3%, SPD +2%
|
SS
|
PHY DEF +500, MAG DMG +5%, SPD +4%, ACC +3%
|
Yellow
|
EXP %
|
PEN %
|
DROP RATE INC %
|
KNOCKBACK RES
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
0.7 |
0.9 |
1.4 |
1.8 |
2.4
|
0.2 |
0.5 |
0.9 |
1.4 |
2
|
0.5 |
0.6 |
0.8 |
1 |
1.3
|
1 |
2 |
3 |
4 |
6
|
Set Bonus
|
A
|
Drop +1%, EXP +1%
|
S
|
Drop +2%, Exp +1.5%, KBK RES +100
|
SS
|
Drop +3%, EXP +3%, KB RES +200
|
Purple
|
CRIT RATE %
|
BOSS ATK INC %
|
BOSS DEF INC %
|
Block %
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
C |
B |
A |
S |
SS
|
0.2 |
0.3 |
0.4 |
0.5 |
0.6
|
0.2 |
0.3 |
0.5 |
0.7 |
1
|
0.2 |
0.3 |
0.4 |
0.6 |
0.8
|
0.4 |
0.6 |
0.9 |
1.2 |
1.6
|
Set Bonus
|
A
|
Block +4%, Boss ATK +1%
|
S
|
Crit DMG +2%, Boss ATK +2%, Boss DEF +2%
|
SS
|
Crit DMG +2%, Boss ATK +3%, Boss DEF +3%, Crit Rate +2%
|
Register Jewels[]
- Access the Jewel menu under the Character Section of the Main Menu.
- Select a jewel in your inventory on the Equip Jewel page and tap [Register] the jewel.
- Tap the empty socket you'd like to put the jewel in and the jewel will be registered to it.
Remove Jewels[]
- Tap a jewel that's been registered on the Equip Jewel page to remove it.
- Removing jewels costs mesos.
- The higher the jewel's rank, the higher the cost is to remove it.
Jewel Fusion Guide[]
- Jewel Fusion is the process of fusing jewels of the same rank in order to upgrade them to the next rank.
- You can fuse jewels by selecting the Fuse tab of the Jewel menu.
- Jewel fusion costs mesos.
How to Fuse Jewels[]
- Fusing jewels requires three jewels of the same color and rank.
- Access the Jewel Fusion tool under the Fuse tab of the Jewel menu.
- Select the jewels to fuse. Only jewels of the same rank and color can be selected for fusion.
- Tap [Jewel Fusion] after checking the probability of success and the required amount of mesos to attempt a fusion.
- If a fusion fails, the first of the three jewels used will be returned.
- The returned jewel will be the same color but with a random bonus.
Jewel Modification Guide[]
- Three jewels of the same rank can be modified.
- The registered base jewel is modified into a random jewel of the same rank.
How to Modify Jewels[]
- Access the Jewel Modification tool under the Modify tab of the Jewel menu.
- Select the jewels to fuse. Only jewels of the same rank can be selected for modification.
- Tap [Modify Jewel] after confirming the required amount of Mesos.
- Jewels used in jewel modification cannot be recovered.
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